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The First Rule of Torching: Cleanse with fire.

Josh is by far the best zombie Torcher around—at least, he is in his virtual-reality zombie-hunting game. Josh has quickly risen through the player ranks, relying on the skill, cunning, and agility of a real Torcher.

The Second Rule of Torching: Save all humans.

But luckily for Josh, zombies exist only in the virtual world. The real zombie war is now more than fifteen years in the past, and the battle to defeat the deadly epidemic that devastated his family—and millions of others—is the stuff of history lessons.

The Third Rule of Torching: You can't bring them back.

Charlie is the top-ranked player in the game. Since all the players are shrouded in anonymity, Josh never expects Charlie to be a girl—and he never expects the offer she makes him: to join the underground gaming league that takes the virtual-reality game off the screen and into the streets. Josh is thrilled. But the more involved he gets, the more he realizes that not everything is what it seems. Real blood is spilling, members of the team are disappearing, and the zombies in the game are acting strange. And then there's the matter of a mysterious drug called Z. . . .


Expand title description text
Publisher: HarperTeen Edition: Unabridged

OverDrive Listen audiobook

  • ISBN: 9780061999796
  • File size: 161669 KB
  • Release date: September 7, 2010
  • Duration: 05:36:48

MP3 audiobook

  • ISBN: 9780061999796
  • File size: 161690 KB
  • Release date: September 7, 2010
  • Duration: 05:36:47
  • Number of parts: 5

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Formats

OverDrive Listen audiobook
MP3 audiobook

Languages

English

Levels

ATOS Level:4.4
Lexile® Measure:640
Interest Level:6-12(MG+)
Text Difficulty:3

The First Rule of Torching: Cleanse with fire.

Josh is by far the best zombie Torcher around—at least, he is in his virtual-reality zombie-hunting game. Josh has quickly risen through the player ranks, relying on the skill, cunning, and agility of a real Torcher.

The Second Rule of Torching: Save all humans.

But luckily for Josh, zombies exist only in the virtual world. The real zombie war is now more than fifteen years in the past, and the battle to defeat the deadly epidemic that devastated his family—and millions of others—is the stuff of history lessons.

The Third Rule of Torching: You can't bring them back.

Charlie is the top-ranked player in the game. Since all the players are shrouded in anonymity, Josh never expects Charlie to be a girl—and he never expects the offer she makes him: to join the underground gaming league that takes the virtual-reality game off the screen and into the streets. Josh is thrilled. But the more involved he gets, the more he realizes that not everything is what it seems. Real blood is spilling, members of the team are disappearing, and the zombies in the game are acting strange. And then there's the matter of a mysterious drug called Z. . . .


Expand title description text
  • Details

    Publisher:
    HarperTeen
    Edition:
    Unabridged

    OverDrive Listen audiobook
    ISBN: 9780061999796
    File size: 161669 KB
    Release date: September 7, 2010
    Duration: 05:36:48

    MP3 audiobook
    ISBN: 9780061999796
    File size: 161690 KB
    Release date: September 7, 2010
    Duration: 05:36:47
    Number of parts: 5

  • Creators
  • Formats
    OverDrive Listen audiobook
    MP3 audiobook
  • Languages
    English
  • Levels
    ATOS Level: 4.4
    Lexile® Measure: 640
    Interest Level: 6-12(MG+)
    Text Difficulty: 3
  • Reviews
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